Round 93 of the Articles Of Excellence ends with Polarity taking the gold with his rather meaty review of Super Meat Boy. For him, it's a practically picture perfect marriage of old school gameplay and new school style, which is a necessity in keeping things relevant in the year 2014 - well, 2010 in the case of this game - although he states that most worlds have weak boss fights ending them. I suppose we're none of us perfect.

Super Meat Boy Score: 8/10
Genre: Platformer

The duo from Team Meat, Edmund McMillen and Tommy Refenes, understood that in order to get today's crowd, you have to find a way to keep them coming back.

quote Polarity
If man yearned for one thing in our fast paced work-a-day world, it's to relive the glory days - to take a moment to remind themselves of what had once motivated them to live life. For some folks, it involves video games. There's been a clear shift from arcade games where the objective is to get the highest score and maybe beat the game, to more cinematic games where the objective is to watch snippets of a movie, witness a crazy set piece and sometimes play the game. Obviously, some developers weren't too happy with this, but thankfully, they have found a way to relive their boyhood days, and that's through emulating the games of the past. The problem is that a lot of them can *bleep* it up by reminding us of why we are where we are. Not only have basic game design principles changed, but so has the audience, and today's players aren't all that interested in dying and starting over a million times. This is especially evident in today's games where AI replaced reflex based play and outright trial and error. Thankfully, there are developers who get this, and the duo from Team Meat, Edmund McMillen and Tommy Refenes, understood that in order to get today's crowd, you have to find a way to keep them coming back.

Yes yes, we've heard the tale a million times - “oh my god Super Meat Boy is soooo hard man!!” The thing with Super Meat Boy is that yes, it is hard, but the only reason you're dying so much is because you suck. Well, okay, maybe that's a little too harsh, but really, Super Meat Boy's difficulty is quite fair in its design; it just happens to be harsh by its nature, if that makes any sense. There are plenty of tricks and traps like saw blades, spikes, missiles, lasers and all sorts of other nasty hazards that'll splatter Meat Boy across the walls and all over the place. However, they're not just plopped onto levels willy nilly; each hazard is placed onto the levels with plenty of care and attention, all in ways that force you to react quickly - given that Meat Boy runs as fast as a Jamaican athlete - without it seeming like they were inconveniently placed. At the same time, the game requires a fine grasp of the controls in order to progress. They can take some time to get used to as you'll really need to get the feel for different jump heights which can influence your survival – getting it right will allow you to live while over or undershooting can lead to your death – and also getting a hang of the two different speeds that Meat Boy can run. It's easy to say that they're quite loose, but the levels are, more or less, designed to accommodate towards Meat Boy's movements.
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Super Meat Boy Developer and Publisher: Team Meat If man yearned for one thing in our fast paced work-a-day world, it's to relive the glory days - to take a moment to remind themselves of what had once motivated them to live life. For some folks, it...


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My dream villagers for Animal Crossing New Leaf:
(*bold means already have)

Rosie, Diana, Stitches, Poppy, Roald, Cherry, Kiki, Kidd, Lily, Merengue

Been farming Loot Midgets and The Warrior for a few days and have received several legendary weapons, a couple pearls, but still no CC... Ill just keep on humping. Any advice or tricks?



"I tired to push him away with my head."



Sounds like a headbutt to me Alan. Expect a decent ban.

http://www.bbc.co.uk/sport/0/football/26402044

Our Newest bot for Marvel War of heroes - it does fulfill the needs of regular botting.... best of all... you can use your PC while it works ;)

http://wohdroid.com/forums/index.php

WoHDroid.com - Index

I am giving away hidden ability and shiny and legendary pokemon but you must guess a special number between 0 and 10000000 to get one of your choice!!!!!!



I don't have much to cheer about at the moment being a United fan so I was right behind both Swansea and Spurs tonight in their Europa League ties. I enjoyed both the games with two tremendous displays of football. It's a shame that one of those games was marred by a rather disgusting outburst of rage. It doesn't paint a pretty picture for football but neither does over exaggerating injuries. Annnnyway..

Who exited the Europa League tonight?


Yes Garry it was Swansea but his side can take a lot of pride in their performance. Almost matched Napoli stride for stride but in the end it was the combination of both an experienced squad and incredibly experienced manager which completed the task and saw off the Welsh side.

It 'Sherwood' have been nice if Swansea had seen out their game. On that note we move on to the second game of the night which indeed saw Spurs engineer a magnificent comeback against against a fourth placed Ukrainian side with 10 men. OK, OK it was still pretty impressive. Less impressive though was the incident midway through the second half.

https://vine.co/v/MKJMTUlMiHI

There's the incident. ^ Let's face it, Vertonghen made a meal of it but it was a head-butt nevertheless and not for the first time this week, a Ukrainian in Europe was sent packing.


What followed the red card was pure rage from the player.



Fortunately Captain Adebayor was on hand to restrain the player and prevent him from murdering Vertonghen.



All in all an enjoyable night of football after a rather topsy turvy day at work. Tomorrow could be quite interesting.


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Have any of you visited the Glitch town? I've tried going but I was too late. Nintendo must've shut it down or something. Unless the creator deleted his town from the Dream world.

http://m.youtube.com/watch?v=rSK2NvLVylQ

Wherever you are...

It's by chance we met, by choice we became friends.

I always knew that when I looked back on the times I cried I would smile. But I never knew that when I looked back on the times I smiled I would cry.

"Once you are my friend, I am responsible for you."

So this happened tonight



I be like



You be like



Now you may be thinking, 'Why on earth am I reading this blog entry?!' Well ladies and gents I'm afraid you're life sucks just as much as mine right now.

P.S: Sorry





Here's a cat and a lizard.

I miss my friends. its been way too long have you ever just wanted to turn time around so you wouldn't forget to say something. I know I would.
IMissMyRuneFactoryFriends

I am about to go crazy. To start, my grandma and uncle had a very big argument last night and her fiance's daughter (who's 13) was crying out of fright. Grandma's wedding is March 1st and my birthday is the next day. I feel like everyone's gonna lose their minds. I wish Mom were here :( she kept all of us together and in working order. Everything's just chaotic. I wonder why I haven't killed myself yet.

Welp this is awkward. My first post here. Ehhhh not sure what to say other than hello. I obviously joined this site because I'm a gamer and what better place to express my gaming thoughts than on the internet?



Really looking forward to this! The improvements include a "save anywhere" feature, less linearity (choose what order to complete missions in and more ways to go about them), and companions with more personality and their own agendas. ShadowrunDragonfall Linux



Really looking forward to this! The improvements include a "save anywhere" feature, less linearity (choose what order to complete missions in and more ways to go about them), and companions with more personality and their own agendas. ShadowrunDragonfall Mac
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