Agent Aitch blogged
Jul 17, 17 3:26pm

While I have not yet received any calls back from any of my prospective employers, and I can only think of one more place to apply in my town, I am in for a fun-filled day tomorrow! We're planning to go to the zoo in Asheboro, North Carolina, the largest natural habitat zoo in the world.
First, we have a four-hour drive, and my brother and I just bought some CDs, mine country, his tropical, so we'll be listening to them on the way.
I'll try to post some pictures afterward, maybe Wednesday or Thursday!
EpicRaptorMan blogged
Jul 15, 17 9:12pm

Okay, "King Kong" might be bit of an exaggeration but nonetheless its name means "giant ape" in Greek. Gigantopithecus existed roughly 9 million years ago to as early as 100,000 years ago in what is now China, India, and Vietnam...that means Gigantopithecus could have coexisted with some hominin species!
Fossils imply that G. blacki was the largest ape to ever live -- standing almost 10 feet from the ground and weighing around 2,000 pounds (roughly 3-4x that of a gorilla and 7x heavier than the orangutan; its closest relative). Thanks to its immense size, Gigantopithecus probably had few predators once fully grown although tigers, pythons, crocodiles, hyenas, bears, saber-toothed cats, and even Homo erectus would've been threats for young, old and injured Gigantopithecus.

This ape's locomotion is currently uncertain due to lack of fossil evidence. Majority of scientists think that Gigantopithecus was a quadruped (like modern gorillas and chimpanzees) to better support the animal's massive weight while the minority suggests that Gigantopithecus was bipedal.
In life, Gigantopithecus probably inhabited the bamboo forests of Asia and fed on seeds, fruits, and bamboo.
EpicRaptorMan blogged
Jul 13, 17 4:33am

In the 2001 film Jurassic Park III there was a short fight between these two dinosaurs where the Spinosaurus emerges as the victor by snapping the tyrannosaurs' neck.
There has been alot of debate about who would really win in this fight. And well, you won't like the answer I'll give you... Neither.

Spinosaurus lived in the early to late Cretaceous period (approximately 112 - 93mya) in what is now known as north Africa. While Tyrannosaurus lived 65mya in North America, that's at least a twenty-eight million year gap! So simply put, these animals would never meet.
But for the sake of the arguement if, hypothetically, these two theropod dinosaurs did live at the same time and same place then they still were not likely to ever cross paths. Tyrannosaurus was a terrestrial based theropod while Spinosaurus was semi-aquatic. Tyrannosaurus' diet would have primarily contained other dinosaurs such as hadrosaurs, ceratopsians, and even ankylosaurs. Meanwhile, Spinosaurus was a piscivore and would've fed on various species of lungfish, giant coelacanths, and huge sawfish like Onchopristis. Simply put: the two dinosaurs would not be in competiton with one another.
However, during times of drought, when the rivers dried up Spinosaurus might would need to adjust its diet in order to survive... While currently there is no solid fossil evidence that supports Spinosaurus hunting terrestrial animals there is some evidence elsewhere... Another, earlier spinosaurid known as Baryonyx was discovered with Iguanodon (a dinosaur) bones in its stomach region -- but this could easily have been scavenging rather than hunting. In South America a pterosaur (a flying reptile) bone was uncovered with a spinosaurid tooth stuck into it.

So even after all of that, if these two dinosaurs were to meet they probably wouldn't even fight. Both of these animals are quite large and engaging in an actual fight could prove fatal for both as the smallest infection could seal their fate. Usually, modern day carnivores will try to avoid conflicts with others by retreating. Playing safe is always smarter than playing reckless.

If you're not satisfied with that answer than I don't know what to tell you. Both of these dinosaurs are forever extinct and a fight between them would be mere speculation as a real-life fight simply has too many factors in deciding the winner.
walnuts blogged
Jul 12, 17 7:40pm

Been a while since I've been around these parts, but just felt like jotting down a few things about life and the universe - put my thoughts on to paper, so to speak.

Been thinking about updating my PC lately - about 5 years old now and, whilst I've updated some parts that have failed (graphics card and PSU come to mind) I think I need to bite the bullet and go for the jugular and update the CPU and motherboard with it. Currently running an AMD 1100T which has given good service, but I would like to go for something beastly. In addition to the CPU, I'd LOVE to add a M.2 SSD to my system - sadly, that's big dollars at the moment haha.

I'm sorted to go and see 'The Beguiled' sometime next week with the family (trailer below) - it looks like an awesome thriller, and with an all-star cast (Kidman, Dunst and Farrell) headlining it, it should be one film full of twists and traps along the way. Can't wait!

Of course, my main picture that I am hanging out for is Dunkirk (trailer below) - I'm a bit of a WWII buff, and combine the 'Miracle of Dunkirk' with the masterful storytelling of Nolan, and it's sure to be a winner :rainbow:

Song of the day
Fortunate Son - Creedence Clearwater Revival
colinkenn blogged
Jul 11, 17 12:05pm

Do you know this feeling when you finally found what you would like to do, and then somebody pours cold water on your aspirations using valid arguments? You may get such experience if you decide to become an indie game developer and create games alone or with a small team. There is too much competition in a video games market. How would you present your creation among 4207 games that were released on Steam In 2016? There are success stories; however, it looks like they are exceptions that prove the rule.

Since I want to engage in creating games, I have decided to have a look at the industry from the perspective of a gamer. What would make me buy an indie game?

Interesting description

Almost nobody likes spoilers, but still, people like to know what they are paying for beforehand. Some details will not be superfluous but intriguing. For instance, I am much more inclined to buy a game, when I see what new features it provides. For example, Remothered: Tormented Father would seem another unremarkable survival horror if there were no mentioning about a fanatic cult of cloistered nuns in red, not present in beta, as well as about new mechanics (your enemies never give up or die, the soundtrack alerts you when they are getting closer, etc.) I mean, the way you present your game is also important.
Obviously, I would not like empty promises that would significantly change my attitude to a studio and for the better as it was with No Man’s Sky.

Reasonable comparison with AAA titles

I do not like when developers compare their games with more famous ones and say that their creations are better. It sounds too presumptuous and abstractly. As a player, I would like to know, what the difference between the games is, and what new features I can get. Have you created something like Dark Souls, but better? The comparison makes no sense until there is an explanation that it is something like DS, but MMO.

No sky-high technical requirements

I appreciate the possibility to feed my eyes with modern colorful graphics, but I cannot afford myself to buy another laptop for gaming. My MacBook Air is not designed for playing high spec video games, but that does not mean I am destined to work and watch videos only. I would buy a well-balanced indie game that I can download and play immediately without using Mac maintenance software or Game Boosters. Besides, I do not think that hand drawn indie graphics are worse. Pixel art is also not necessarily a sign of a game made by lazy developers, although it can be sometimes. An interesting game plot along with stylish artistic work can beat any expensive game with realistic 3D models in my eyes.

The game has to be either unique or universal

There are players that prefer AAA titles and there are players who like games “with a soul”. I remember how glad they were when Child of Light came out. The latter, including me, appreciate unique experience they cannot get anywhere else.

For instance, Paradox Interactive decided to take a chance and did not passed it up. This company creates games many players feel squeamish about. However, they found their audience, which was eager to find just that kind of games like Magicka, Europa Universalis and War of Roses.

There are also indie games that do not have homogeneous audience, but still provide gaming experience that AAA games lack. That’s one more type of games that I would be interested in as well. By the way, Minecraft is a very good example of a game with simplistic graphics that became popular thanks to giving players various tints of emotions and providing them with experience that was not available before. There were times when Minecraft had more Twitter followers than Kotaku.

The last but not least: turning again to Minecraft, I think Markus Persson unintentionally gave players an opportunity to become creators and that worked. As a player, I appreciate it, like millions of others do. I also suppose, it is possible to analyze players’ needs and foresee what can become the next big thing.
EpicRaptorMan blogged
Jul 11, 17 2:55am

Phorusrhacids, or better known as, Terror Birds were apex predators of the South American continent throughout the Cenozoic era from shortly after the K-T extinction up to their disappearance more recently (roughly 2,000,000 years ago).
These birds came in various shapes and sizes usually reaching 1-3 meters (3.3 - 9.8 feet) tall. Terror birds were known from South America, but once the Isthmus of Panama emerged from the oceans it created a land bridge connecting the two American continents. Soon after that the event known as the Great American Interchange went underway. As wolves, cats, and bears invaded South America one terror bird in particular traveled northward; Titanis walleri. Besides this it is possible that phorusrhacids also lived in Africa and Europe, but this is still questioned.

Terror birds could not fly, but instead they hunted in the open plains and could rely on chasing down their prey by running at speeds of around 30mph. Aside from being swift terror birds also had large heads, sharp curved beaks, strong necks, long legs, and deadly talons. Although there seems to be one flaw -- due to proportions terror birds had relatively weak bites... Instead, it is possible that for larger animals the birds could use their legs to deliver powerful blows; stunning the animals. Then, using their feet and talons the bird can pin the wounded animal to the ground. Lastly, using the powerful neck the bird would forcefully peck the prey to death.
As for smaller prey, phorusrhacids could simply crush them using their mighty feet and talons or viciously pick up the critter in its beak and slam it to the ground before swallowing it whole.

(Kelenken guillermoi lived in what is now known as Patagonia during the Miocene epoch; 15 million years ago. It was discovered in 2006 and is currently the terror bird with the largest skull. Kelenken's skull is near perfectly preserved and was 28 inches long with the beak alone being roughly 18 inches long!)

Today, Terror Birds no longer exist. The reason for this is often blamed on the Great American Interchange where the new predators from North America simply caused too much direct competition for the birds. Humans are also often blamed, but the last phorusrhacids vanished from the fossil record at least a million years before the first humans.
Agent Aitch blogged
Jul 10, 17 11:11am

OK, so maybe I exaggerated a little... I just submitted an online application at Taco Bell. I talked to my ex-boss, who is more-or-less a friend of mine, over the week-end when I got a Quesarito, and she promised it wouldn't be bad. I have some psychological problems, so even though I hated it so much a few months ago, for some reason I believed her and I knew I had to apply.
Please pray for me... I need to get mental help, but I dont know how to do that without my family finding out.
Agent Aitch blogged
Jul 8, 17 6:07pm

I still can't find a job, except... Taco Bell. It seems like my family is pressuring me to go back there, but they don't know how much it hurts.
Either way, I can't stay unemployed forever. I can't ever possibly explain to them how I feel.
I'll probably submit an application this week. I'm really depressed and confused and lost right now. I don't know what to do.
Heh92 blogged
Jul 7, 17 6:29am

Hey guys, before you decide not to do business with me based on my 1 (negative) review, please read my response to that review. Being a new member on neoseeker and also new to the trading/buying/selling scene, I'd really like to build up my reputation and prove that I'm an honest buyer. I'll ALWAYS offer to either go first or pay for a verified Neoseeker MM like Reefbooty or AxnkooL. Thanks! :)
EpicRaptorMan blogged
Jul 6, 17 1:04am

Sauropods such as Apatosaurus and Brachiosaurus were once believed to be aquatic/semi-aquatic animals. Some sauropods, such as Argentinosaurus, could reach close to 100 tons in weight. The sheer size of these types of animals led scientists in the 19th - early 20th century to believe that sauropods were simply too large to have their bodies support the weight on land. Most restorations depicted sauropods being fully or partially submerged in water. This image was questioned in the beginning of the 1950s, however, these were flawed studies that ignored evidence that the bodies of sauropods were heavily saturated with air sacs...
In the 1970s more research was done that combined the sauropod's air sacs and an aquatic lifestyle went underway. Paleontologists added evidence from sedimentology and biomechanics to show that sauropods were primarily terrestrial animals. In 2004, it was noted that due to the extensive system of air sacs, sauropods were buoyant and unable to completely submerge themselves under water. Sauropods could float.

In favor of swimming sauropods, trackways have been discovered preserving only the forefeet (manus) prints. These tracks could be explained by macronarian sauropods who have longer forelimbs that were used to walk through the shallower waters, while their shorter hind limbs floated behind. Nevertheless, due to body proportions, floating sauropods would have been very unstable while immersed in water for long periods of time. Sauropods may not have been aquatic, but footprints located near coastlines and in floodplains suggest that these animals did prefer wet habitats at least some of the time.
EpicRaptorMan blogged
Jul 4, 17 2:32am

Canis dirus ("fearsome dog")
These ancient wolves are actually quite famous North American predators. The dire wolf is also the most commonly preserved animals in the La Brea Tar Pits located in Los Angeles with hundreds and hundreds of fossilized individuals.
The dire wolf coexisted with the Canis lupus (gray wolf) for around 100,000 years! However, the dire was larger and more robust than the gray, thus suggesting that the dire focused on larger and more powerful prey such as horses and bison. The dire wolf is also considered to be a pack hunter, but the large amount of fossil evidence implies that the dire wolves formed even larger packs than their gray counterparts (which usual consist of less than 10 members).
Dire wolves also had strong family bonds. These animals have been known to suffer from significant injuries such as crushed skulls and completely broken forelegs. Fortunately these injuries often wind up healing. This means that if a member of the pack is hurt then the rest of the pack would chip in and aid their fallen.

Why did the dire wolf go extinct? Well there is simply too many factors that decide extinction. Whatever the case scientists do know that the disappearance of larger prey items, which they specialized in hunting, did contribute to the dire's long rein. While their smaller counterparts, the gray wolves, continued to thrive as they regularly fed on smaller prey.
allingo blogged
Jul 3, 17 1:38am

I have a confession...

The gaming world, when it started, and the gaming world, as of now, are two distinct thing. As much as like AAA game like Forza or Titanfall or even smoother gameplay-style game like Life Is Strange or Until Dawn, the golden age of video games will still have a special place in my heart... and my shelve. Games like Earthbound, the early Mario, the early Pokemon, Excitebike, Pole Position, Super Metroid, Megaman, the early Kirby, etc... But i came to a point where i'm having some concerns...

The gaming world of today have changed. Changed in a way that (in my opinion) is not ok. Games, back in the day, were played on console that was never on the internet. Local multiplayer was the furthest you could go. So when you release your game, you'd better make sure he's finished. Because you won't be able to patch it later or release DLCs. Today, technology evolved at the same speed as developper's laziness... But i'll push my luck even further...

You remember that day when your the big brother was playing the red plumber, and you were playing the green plumber? Or when you showed off your early Call of Duty skills by shooting ducks with that plastic gun with your friends? Or even when you started your pokemon trainer career for the very first time on your big gray handheld? Sorry but i'll be rude: that time is GONE!

Today, the video games we played, the industries we saw growing and the community we helped to build, has come to a point where calling myself a gamer is even more insulting than calling myself a lonely loser. We don't play for fun anymore. We are seeking the top of the leaderboard, we are seeking ass-blasting, mind-destroying difficulty in games to trash our sanity to the brink of the death. We are seeking people that will watch us playing on the internet for our lust of attention and self-confidence. Yes, you readed right. We don't need attention, we LUST for attention.

Games have lost what they had and used to be: fun, well-balanced and gamers to treat theses games right. While some of today's game are still amazingly great, there will be always one major thing that will make you hate the game: the toxic community, the overflowing/overpriced DLCs or stupidely high difficulty appllied to games that don't need it. I don't always try new license or new games that easily as before, because of all of the above. I'll stick to games and franchise that i already know. Beside, Starting from 2018, i'll go on a massive hunt for retro console and games. I'm already building the budget for it.

So, that leave my mind with one unanswered question: Can we save the video games?
EpicRaptorMan blogged
Jul 1, 17 3:12am

For those of you who don't know... This is my 50th blog post. Which seems like a milestone to me, but I doubt anyone bothers reading these things... So why do I mess with it? Well mostly because I am bored and this is what I enjoy doing. Below you will find a Q&A about paleontology (the study of prehistory) and how it pertains to my life. Also, feel free to comment and ask questions yourself!
-When did you become interested in paleontology? Much like any other little boy, I was fascinated by dinosaurs. As my friends and I grew older they all began losing interest...but I was different and instead my fascination continued to grow through the years.
-Why did you become interested in paleontology? Honestly, I have no clue. I don't remember a time when I wasn't interested in this kind of stuff. Perhaps the mystery, power, and sophistication of the past would have something to do with this.
-How did paleontology affect your life growing up? Being so passionate about this science was almost, in some ways, a curse. My parents thought I was 'immature' for not outgrowing such a childish subject. While my friends and teachers always considered it to be my thing. Growing up I was often envious of others and their talents, skills, or unique characteristics... "What do I have that makes me stand out?" I would continuously ask myself... It didn't take me long to find that one out...
-Do you have any plans to go into the field of paleontology? Totally. Ever since I was a kid I dreamed to become a paleontologist. I am currently going to school to one day earn my Ph.D. in Paleontology...but that is still a long ways away.
-Where do you get your information from? A plethora of books, documentaries, and documents. Although you can never fully trust a single source so that is why research is so important.
-What's your opinion about paleontology in modern society? Well, nonetheless, paleontology has grown. Although many people are unable to distinguish fact from fiction thanks to social media. Films like Jurassic Park have indeed popularized this field, yet it has also cursed it with misinformation. But hey, I guess without misinformed people then what would be there to teach and debate about? Right?
-In your opinion how important is paleontology compared to other sciences? It is certainly a growing field with a rich history and a bright future. And I believe that anyone can learn something since afterall, paleontology is essentially the accumulation of multiple other sciences (such as anatomy, astronomy, biology, chemistry, climatology, ecology, geology, hydrology, meteorology, and etc...).
-What do you wish to do if you were a paleontologist? I want to reach the top of my field and become an inspiration for the next generation. I also want to further revolutionize this science in which I am oh so passionate about. (And I wouldn't mind naming a few animals myself).
-Is there any other side jobs you would be interested in? Well yes, actually. I have always enjoyed writing and drawing so I wouldn't mind authoring and illustrating my own book one day.
-Do you know any paleontologists? Personally? No... Although some famous paleontologists such as Scott D. Sampson and Jack Horner have served as inspiration for me growing up.
And well that's it. Hope this wasn't too boring for you guys to read...
Agent Aitch blogged
Jun 29, 17 11:35am

Gah... I can't find a job... I worked at Taco Bell last year, and the boss is practically begging me to come back, but it was so stressful over there that the only thing I could think of when I was there was how much I just didn't want to live anymore. What's more, the guy I thought liked me, the guy I thought I liked, the only one who ever made me feel like I was worth anything, is dead now, and I might have been able to prevent it if only I had done things differently.
I admit, I'm still fighting depression and have been for the past few years, but I know that with God's help I can overcome any obstacle I come across.
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