Currently looking for someone that can RNG Some Shiny Oblivia Deoxys'. (Odd Temple/Oblivia and The Birth Island Deoxys is possible to get in Shiny Form)

PM Me of you can do so! ^^

I have 12 Requests in Total. ^^;

3 days left on Kickstarter for this turn-based futuristic dungeon crawler. I hope they can get a few more stretch goals so more of the classes can be implemented. For some twisted reason, I want to recruit the homicidal robot.

https://www.kickstarter.com/projects/125859261/starcrawlers StarCrawlers PC

So far, I have these guys. I only clone my high IV shinies, so I won't need to clone any trophies, Events, or Legends before trading.

https://docs.google.com/spreadsheet/ccc?key=0AoUM8tV4sJhjdHFnVTBuM0dOakpiYmMxZEp4UXpOUHc#gid=0

Over the years, I've spent a lot of my time contributing to Neoseeker. I think now I've finally settled and found some things I really enjoy doing for the site, and I just want to write about them to get some thoughts out there.

Currently, I serve as a NeoWiki Super Administrator and Volunteer Writer for Neoseeker. Both of these positions take a lot of time, but I enjoy working with both sides. In the positions, my goal is to get information out to the internet, and I just find that fun. I dunno. Yeah, I'm a bit dorky, but who cares?

First off is Wiki Super-ing. I have pretty deep roots in the NeoWikis! I believe I started working on them in 2008 (maybe 2010? I dunno. Something like that), so it's pretty cool to be overseeing and running them now. I like being able to help people out whenever they need it, and I'm lucky to be apart of such an awesome team. Even Whelan, our wiki mascot, is a heck of a lot of fun. Sometimes I feel like I spend way too much time with you guys.

Next comes writing. I've only served as a news writer for...a little over a month now. I continue to enjoy it every day. I'm not exactly so hot at blog writing, but I'd like to think I'm getting much better at news writing over time haha. Either way, that's another amazing group of people that are just fun to hang out with, and I'm really happy that they put up with me enough to show me the ropes! Huge thanks to bluexy, RabidChinaGirl, and Wolfwood for dealing with my nonsense and getting me what I need to do this job haha.

Anywho, that's my spiel. Other than that, life is life. Girlfriend of a year is grand, music's going well, school's going well. :o If any NeoStaff or Admin members read this, thanks. It's great to have these opportunities.

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For one, don't go off on me for it. I may be a female, but my life is not centered around f*cking men just to get pregnant and reproduce. The fate of the planet does not depend on me giving birth to any damn kid.

Perhaps they can't know any better but all they do is shit, slobber, projectile vomit, eat, throw food, and GET SHOVED INTO EVERYONE ELSE'S FACE. "Oh look, my kid fell over!" "OH look, she spat up! Lemme go get that up, hahaha!" "Oh look, she rolled over!" Um, we're supposed to care why? Plus, EVERYONE is brainwashed into thinking they are the most wonderful, cutest things on this planet, even calling them miracles and such.

If you call a shit machine a miracle....... They're not even necessary! There are, what, 7 billion people on the planet?

If I don't want children, despise them, or just don't want to be around them, why am I punished for that? My mother is convinced there's something wrong with me because I don't like young kids and babies. I don't really like my younger brother that much either (he's six).

And tonight... I am a very possessive person. I will admit that. So when my room, which has all my stuff in it and everything I find valuable as well as all my main entertaining items, is "invaded" I lash out. I don't like others in my room. It may technically belong to my parents, but even so, it's considered mine and I like having my space where I can feel at peace and with myself. But no. Tonight, my bitchy-ass aunt came over, as well as her daughter. My mother LOVES the baby, so does my brother, and so does my father. Also, my aunt is just outright mean to my dog. Just because he sniffs her on the foot, she yells at him to go away and that he needs to go outside. Mom has made me put him outside and let him in repeatedly for at least 30 minutes. It's too cold outside for him! I don't care if he bothers you or not! And the baby and her mother are allergic to Sierri, my cat, so of course she's getting yelled at and she can't get into my room to her food because they've got the door locked shut because, oh, guess what, the BABY IS SLEEPING IN MY ROOM.

Yep, didn't ask me or nothing. "Oh, just lay her down in Cheyenne's room! She won't mind at all!"

Haha, that's what you think, bitches! I cannot stand babies. My mother knows that. But she's drunk as f*ck now, as well as the other two adults (father's asleep, he has to go to work in two hours), so of course they don't give a f*ck and it's going past my bedtime (I have school, alright?), but aha, don't nobody care.

F*ck this shit. This post was very venomous... go ahead and come at me, I'll regret this post very much by tomorrow, I'm sure.

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https://www.kickstarter.com/projects/jmab/subterranea-a-3d-fantasy-role-playing-game

I backed this game day one because (1) it’s a tactical turn-based party cRPG based on a good ruleset, (2) the physics stuff looks really cool, (3) there will be multiple choice branching dialogues with lots of opportunities to use bluff, diplomacy, and intimidate skills (4) it’s a "create your own party" RPG, which is rare these days… Subterranea PC Subterranea Linux

https://www.kickstarter.com/projects/jmab/subterranea-a-3d-fantasy-role-playing-game

I backed this game day one because (1) it’s a tactical turn-based party cRPG based on a good ruleset (D&D 3.5), (2) the physics stuff looks really cool, (3) there will be multiple choice branching dialogues with lots of opportunities to use bluff, diplomacy, and intimidate skills (4) it’s a "create your own party" RPG, which is so rare these days… Subterranea Mac

https://www.kickstarter.com/projects/jmab/subterranea-a-3d-fantasy-role-playing-game

I backed this game day one because (1) it’s a tactical turn-based party cRPG based on a good ruleset, (2) the physics stuff looks really cool, (3) there will be multiple choice branching dialogues with lots of opportunities to use bluff, diplomacy, and intimidate skills (4) it’s a "create your own party" RPG, which is rare these days… Subterranea PC

If you play The Sims and are looking for some cool CC, I'd recommend watching this. I dont know if I'll be downloading any, but they are very interesting to watch. There are three parts. You could probably find the others just by looking over on the side. ^-^
https://www.youtube.com/watch?v=CDjeoi2wsrs

Grandma had a wreck on the bridge yesterday. Some idiot was speeding (in spite of the icy conditions) and hit her from behind. She spun out of control and hit the railing. It was the blessing of God that she didn't go over the bridge. She's fine aside from pain in her legs. The car was completely totaled.

"...Yossarian was moved by such intense pity for his poverty that he wanted to smash his pale, sad, sickly face with his fist and knock him out of existence because he brought to mind all the pale, sad, sickly children in Italy that same night who needed haircuts and needed shoes and socks. He made Yossarian think of cripples and of cold and hungry men and women, and of all the dumb, passive, devout mothers with catatonic eyes nursing infants outdoors that same night with chilled animal udders bared insensibly to that same raw rain. Cows. Almost on cue, a nursing mother padded past holding an infant in black rags, and Yossarian wanted to smash her too, because she reminded him of the barefoot boy in the thin shirt and thin, tattered trousers and of all the shivering, stupefying misery in a world that never yet had provided enough heat and food and justice for all but an ingenious and unscrupulous handful. What a lousy earth! He wondered how many people were destitute that same night even in his own prosperous country, how many homes were shanties, how many husbands were drunk and wives socked, and how many children were bullied, abused or abandoned. How many families hungered for food they could not afford to buy? How many hearts were broken? How many suicides would take place that same night, how many people would go insane? How many cockroaches and landlords would triumph? How many winners were losers, successes failures, rich men poor men? How many wise guys were stupid? How many happy endings were unhappy endings? How many honest men were liars, brave men cowards, loyal men traitors, how many sainted men were corrupt, how many people in positions of trust had sold their souls to blackguards for petty cash, how many had never had souls? How many straight-and-narrow paths were crooked paths? How many best families were worst families and how many good people were bad people? When you added them all up and then subtracted, you might be left with only the children, and perhaps with Albert Einstein and an old violinist or sculptor somewhere."
- Catch-22, Heller, pg. 412

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...and I see that a woman's husband was shot in public right in front of her face, dead instantly. He was given 2nd degree murder and locked up for 23 years.

Now I wanted to understand where the woman was coming from, so I placed myself in a situation similar to hers. Me and my significant other just enjoying a night with karaoke, and then someone just walks in and shoots my significant other in the head, dead in front of my face. After thinking about that, 23 years sounds like a laughable sentence to me. If someone had shot my significant other in the face without a SHRED of remorse, I'd like to see them get life behind bars--and not the 25 year sentence. How can you know that person, when they get back out, won't just do it again? Or how do you justify giving a murderer a second chance at life when the dead person won't get one?

You have to think--if my significant other got shot in the face in front of me, one, I'd see that image in my head for the rest of my life and would likely become an insomniac. Putting it simply, I was having the image of my friend stapling his finger in my head for a week. I can't imagine seeing someone get part of their head blown off, much less my significant other. I'd probably lose the want to eat, drink, etc. and would most likely attempt suicide. Love would be a laughable thing--never again, I'd say. Yes, I'd be a mess and I honestly wouldn't care what people called me for it. Now for that woman to sit there and talk about it with only a few tears shed is quite remarkable, because I wouldn't even be able to talk about it. And don't come at me with "she hated him", you can hear it in her voice she feels but she's holding it back so she can talk.

TL;DR: Justice system's retarded. F*ck the police, all that shit.

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Teaser Trailer for upcoming cRPG Unrest. The first ever RPG set in India. Love the music and it looks great for such a low budget indie game. Unrest PC

Now, we may seen articles/blogs about Pokemon being creepy from other regions. But we haven't seen one about Pokemon from the 6th region, the Kalos region.

5. Dragalge (Poison/Dragon)

"Tales are told of ships that wander into the seas where Dragalge live, never to return."

It must have been pretty dangerous when Calem/Serena went into the sea only being guarded with a Lapras. (Dat Body Slam can hurt though)
I do hear that the Bermuda Triangle is safer than going into the waters that are found in the Pokemon world. Unless seeing Poliwrath using DynamicPunch on you makes you feel different about it.
Then again, a Pokemon that is only 5'11'' tall must have something deadly about it.

4. Espurr (Psychic)

X: "The organ that emits its intense psychic power is sheltered by its ears to keep power from leaking out."
Y: "It has enough psychic energy to blast everything within 300 feet of itself, but it has no control over its power."

Now, now. I think all of you may be wondering: "Why is Espurr not number 1?" Well, its face is the only thing about it that is scary. But, the thing about Espurr's magic ears is that it is basically an uncontrollable psycho feline. You see, the destructive power it keeps must be held inside its ears because since it is a Psychic-type Pokemon, it can hear humans and other Pokemon telepathically. The ears are Espurr's new storage system. But since all systems have bugs in it, it will one day implode on itself, which explains the 300 feet ring of death around itself.

Also, there is an episode in the XY anime that shows Espurr holding a flower to place on her old friend's grave. The feels in that episode were immense.

3. Phantump (Grass/Ghost)

"According to old tales, these Pokémon are stumps possessed by the spirits of children who died while lost in the forest.

Ahem, I would not want my child playing with a spirit of a dead child. It may be all fine and dandy like on Ghost Whisperer, but i'm not having some "I see dead Pokemon." going on up in here. I'll be setting up some playdates with Swirlx and Sylveon instead.

2. Honedge (Steel/Ghost)

X: Apparently this Pokémon is born when a departed spirit inhabits a sword. It attaches itself to people and drinks their life force."
Y: If anyone dares to grab its hilt, it wraps a blue cloth around that person's arm and drains that person's life energy completely."

Ghost Pokemon sure do like being a dead spirit of something. Honedge is also a thirsty Pokemon. Drinking life forces seems to be all the rage these days... it would be nice to just play a good game of "rock fight" to pass the time. Pokemon are Pokemon, so you have to have at least one murderous one in the bunch. (While it ironically not happening to you)

1. Yveltal (Dark/Flying)

"When its life comes to an end, it absorbs the life energy of every living thing and turns into a cocoon once more."

Okay. I didn't know mass murder was a thing in Pokemon. But it is with this one. Being the "Destruction Pokemon" I guess I can see some buildings being crushed, but it isn't cool to wipe out every living thing. Maybe Fairy-Arceus can team up with Xerneas to save the world with Judgement and Geomancy? He does get some respect points with Oblivion Wing though. It is almost cool enough for me to forget the crimes he has commited.

666. Vivillon (Bug/Flying)

"The patterns on this Pokémon’s wings depend on the climate and topography of its habitat. It scatters colorful scales.

May you ask Arceus and Mega-Mewtwo to help you in your need to defeat the devil, Vivillon! The Quiver Dance move makes you tremble as that cutsey-face torments your dreams! The "colorful" scales makes you do things you shouldn't! Vivillon is the embodiment of, death...

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Round 93 of the Articles Of Excellence ends with Polarity taking the gold with his rather meaty review of Super Meat Boy. For him, it's a practically picture perfect marriage of old school gameplay and new school style, which is a necessity in keeping things relevant in the year 2014 - well, 2010 in the case of this game - although he states that most worlds have weak boss fights ending them. I suppose we're none of us perfect.

Super Meat Boy Score: 8/10
Genre: Platformer

The duo from Team Meat, Edmund McMillen and Tommy Refenes, understood that in order to get today's crowd, you have to find a way to keep them coming back.

quote Polarity
If man yearned for one thing in our fast paced work-a-day world, it's to relive the glory days - to take a moment to remind themselves of what had once motivated them to live life. For some folks, it involves video games. There's been a clear shift from arcade games where the objective is to get the highest score and maybe beat the game, to more cinematic games where the objective is to watch snippets of a movie, witness a crazy set piece and sometimes play the game. Obviously, some developers weren't too happy with this, but thankfully, they have found a way to relive their boyhood days, and that's through emulating the games of the past. The problem is that a lot of them can *bleep* it up by reminding us of why we are where we are. Not only have basic game design principles changed, but so has the audience, and today's players aren't all that interested in dying and starting over a million times. This is especially evident in today's games where AI replaced reflex based play and outright trial and error. Thankfully, there are developers who get this, and the duo from Team Meat, Edmund McMillen and Tommy Refenes, understood that in order to get today's crowd, you have to find a way to keep them coming back.

Yes yes, we've heard the tale a million times - “oh my god Super Meat Boy is soooo hard man!!” The thing with Super Meat Boy is that yes, it is hard, but the only reason you're dying so much is because you suck. Well, okay, maybe that's a little too harsh, but really, Super Meat Boy's difficulty is quite fair in its design; it just happens to be harsh by its nature, if that makes any sense. There are plenty of tricks and traps like saw blades, spikes, missiles, lasers and all sorts of other nasty hazards that'll splatter Meat Boy across the walls and all over the place. However, they're not just plopped onto levels willy nilly; each hazard is placed onto the levels with plenty of care and attention, all in ways that force you to react quickly - given that Meat Boy runs as fast as a Jamaican athlete - without it seeming like they were inconveniently placed. At the same time, the game requires a fine grasp of the controls in order to progress. They can take some time to get used to as you'll really need to get the feel for different jump heights which can influence your survival – getting it right will allow you to live while over or undershooting can lead to your death – and also getting a hang of the two different speeds that Meat Boy can run. It's easy to say that they're quite loose, but the levels are, more or less, designed to accommodate towards Meat Boy's movements.
Read the rest of this review and leave feedback

Super Meat Boy Developer and Publisher: Team Meat If man yearned for one thing in our fast paced work-a-day world, it's to relive the glory days - to take a moment to remind themselves of what had once motivated them to live life. For some folks, it...


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